Subj : Lookatthegrouse, Lookatthegrouse!
To : Arelor
From : Mortar
Date : Wed Jun 04 2025 02:52 pm
Re: Re: Cobol/gnucobol
By: Arelor to Boraxman on Tue Jun 03 2025 12:24:44
> Back in the 80s coders were developing games using straight opcodes with no
> assembler nor nothing because if you used high level languages people would
> complain about performance.
Things were a lot different back then. Programs were much smaller, less complicated, needed fewer resources, simpler architechure. Comparing then and now is like comparing a Volkswagon Beatle to a Tesla Model S.
There were indeed assemblers back then. I used one on a PET 8032 for my 6502 Machine Language class in college back in '80-81. Also, assemblers don't deal with high-level languages, just machine language.
> Today, the people paying does not give a damn, therefore the people who
> codes does not either.
From a coding perspective, unless the client is a data center or some such, the end-user shouldn't have to care. All that matters is they get a product that works as advertised.
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