Subj : Lookatthegrouse, Lookatthegrouse!
To   : Arelor
From : Mortar
Date : Wed Jun 04 2025 02:52 pm

 Re: Re: Cobol/gnucobol
 By: Arelor to Boraxman on Tue Jun 03 2025 12:24:44

> Back in the 80s coders were developing games using straight opcodes with no
> assembler nor nothing because if you used high level languages people would
> complain about performance.

Things were a lot different back then.  Programs were much smaller, less complicated, needed fewer resources, simpler architechure.  Comparing then and now is like comparing a Volkswagon Beatle to a Tesla Model S.

There were indeed assemblers back then.  I used one on a PET 8032 for my 6502 Machine Language class in college back in '80-81.  Also, assemblers don't deal with high-level languages, just machine language.

> Today, the people paying does not give a damn, therefore the people who
> codes does not either.

From a coding perspective, unless the client is a data center or some such, the end-user shouldn't have to care.  All that matters is they get a product that works as advertised.

---
� Synchronet � End Of The Line BBS - endofthelinebbs.com