tdisable debug output - sphere - GPU-based 3D discrete element method algorithm… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit fd236db877d48913f2b29d514bbde83f99dc2fb2 | |
parent 87896b646b81db3467f045a34fdcd4818f3b2107 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 19 Mar 2015 19:49:55 +0100 | |
disable debug output | |
Diffstat: | |
M src/darcy.cuh | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/src/darcy.cuh b/src/darcy.cuh | |
t@@ -490,7 +490,7 @@ __global__ void findDarcyPorositiesLinear( | |
dev_darcy_phi[cellidx] = phi*c_phi; | |
dev_darcy_div_v_p[cellidx] = div_v_p; | |
- printf("\n%d,%d,%d: findDarcyPorosities\n" | |
+ /*printf("\n%d,%d,%d: findDarcyPorosities\n" | |
"\tphi = %f\n" | |
"\tX = %e, %e, %e\n" | |
"\txr = %e, %e, %e\n" | |
t@@ -499,7 +499,7 @@ __global__ void findDarcyPorositiesLinear( | |
phi, | |
X.x, X.y, X.z, | |
xr.x, xr.y, xr.z, | |
- div_v_p); | |
+ div_v_p);*/ | |
#ifdef CHECK_FLUID_FINITE | |
(void)checkFiniteFloat("phi", x, y, z, phi); |