treturn as scalar - sphere - GPU-based 3D discrete element method algorithm wit… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit fb19e2f8cd6c9b146d4a04d34d756b985028ae1a | |
parent 34ab7bd1bad4128a30abe9fb1df555cab482dc8a | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 2 Feb 2015 15:02:40 +0100 | |
return as scalar | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -2886,7 +2886,7 @@ class sim: | |
if self.cfd_solver[0] == 1: | |
k = self.k_c * phi**3/(1.0 - phi**2) | |
self.K_c = k*self.rho_f*numpy.abs(self.g[2])/self.mu | |
- return self.K_c | |
+ return self.K_c[0] | |
else: | |
raise Exception('This function only works for the Darcy solver') | |