tfix typo - sphere - GPU-based 3D discrete element method algorithm with option… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit f1a2d1a0ed7801216614ebe2e9d3f7ea86c53e6a | |
parent 82dbaa8833e18503c999f90ef346978d49d907b6 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 1 Sep 2014 13:50:28 +0200 | |
fix typo | |
Diffstat: | |
M python/shear-starter.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shear-starter.py b/python/shear-starter.py | |
t@@ -17,7 +17,7 @@ sigma0 = float(sys.argv[5]) | |
if wet == 1: | |
fluid = True | |
else: | |
- fluit = False | |
+ fluid = False | |
#sim = sphere.sim('diffusivity-sigma0=' + str(sigma0) +'-c_phi=1.0-c_grad_p=1.… | |
# fluid=True) |