tremove dp_dz output - sphere - GPU-based 3D discrete element method algorithm … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit ef4d24ef5091809277658fe911f92035efd89e4e | |
parent da0fb9a52936c7c36237391d307cfa09bf66b11a | |
Author: Anders Damsgaard <[email protected]> | |
Date: Fri, 19 Sep 2014 14:57:37 +0200 | |
remove dp_dz output | |
Diffstat: | |
M src/device.cu | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/device.cu b/src/device.cu | |
t@@ -844,7 +844,7 @@ __host__ void DEM::startTime() | |
unsigned int wall0_iz = 10000000; | |
// weight of fluid between two cells in z direction | |
const Float dp_dz = fabs(params.rho_f*params.g[2]*grid.L[2]/grid.num[2]); | |
- std::cout << "dp_dz = " << dp_dz << std::endl; | |
+ //std::cout << "dp_dz = " << dp_dz << std::endl; | |
// Write a log file of the number of iterations it took before | |
// convergence in the fluid solver |