tfix more typos - sphere - GPU-based 3D discrete element method algorithm with … | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit ef3a773219e69849f56ef9e08743e269803a5690 | |
parent 5345cd29ca093a7fde5f1c110a3df5258b87b68f | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 28 Jul 2014 10:01:07 +0200 | |
fix more typos | |
Diffstat: | |
M src/sphere.cpp | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/src/sphere.cpp b/src/sphere.cpp | |
t@@ -20,8 +20,8 @@ DEM::DEM(const std::string inputbin, | |
const int initCuda, | |
const int transferConstMem, | |
const int fluidFlow, | |
- const int exlusive) | |
-: verbose(verbosity), navierstokes(fluidFlow), exlusive_mode(exlusive) | |
+ const int exclusive) | |
+: verbose(verbosity), navierstokes(fluidFlow), exclusive_mode(exclusive) | |
{ | |
using std::cout; | |
using std::cerr; |