tremove redundant whitespace - sphere - GPU-based 3D discrete element method al… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit eb1e47ed6e19f31f6b9ace58925721045eaa2493 | |
parent e30d4ac6fa61b09f766b62fd18c56b85422da6bb | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 13 May 2015 13:35:28 +0200 | |
remove redundant whitespace | |
Diffstat: | |
M python/sphere.py | 6 +++--- | |
1 file changed, 3 insertions(+), 3 deletions(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -233,7 +233,7 @@ class sim: | |
self.w_n[3,1] = -1.0 | |
if self.nw >= 5: | |
self.w_n[4,1] = 1.0 | |
- | |
+ | |
# Wall positions on the axes that are parallel to the wall normal [m] | |
self.w_x = numpy.ones(self.nw, dtype=numpy.float64) | |
t@@ -719,7 +719,7 @@ class sim: | |
if (self.color != other.color).any(): | |
print(90) | |
return 90 | |
- | |
+ | |
# All equal | |
return 0 | |
t@@ -812,7 +812,7 @@ class sim: | |
self.es = numpy.append(self.es, es) | |
self.ev_dot = numpy.append(self.ev_dot, ev_dot) | |
self.ev = numpy.append(self.ev, ev) | |
- self.p = numpy.append(self.p, p) | |
+ self.p = numpy.append(self.p, p) | |
self.color = numpy.append(self.color, color) | |
if self.fluid: | |
self.f_d = numpy.append(self.f_d, [numpy.zeros(3)], axis=0) |