tadd lo_visc to sid - sphere - GPU-based 3D discrete element method algorithm w… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit ea1a476542b8adc0da33a38eba71a93cb6822d7c | |
parent 5bf01be5b4e3aea11fcab23b864a247e6ed31047 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 2 Sep 2014 14:30:44 +0200 | |
add lo_visc to sid | |
Diffstat: | |
M python/shear-starter.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shear-starter.py b/python/shear-starter.py | |
t@@ -27,7 +27,7 @@ sim.readlast() | |
if fluid: | |
sim.sid = 'shear-sigma0=' + str(sigma0) + '-c_phi=' + str(c_phi) + \ | |
- '-c_grad_p=' + str(c_grad_p) + '-hi_mu' | |
+ '-c_grad_p=' + str(c_grad_p) + '-hi_mu-lo_visc' | |
else: | |
sim.sid = 'shear-sigma0=' + str(sigma0) | |