tset2 as default - sphere - GPU-based 3D discrete element method algorithm with… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit e72d0d35037151427e6749a881d385fd3efd517b | |
parent 506ccdfb87b676b212cc94b1cba4954aa76a6d73 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Fri, 23 May 2014 14:35:04 +0200 | |
set2 as default | |
Diffstat: | |
M src/debug.h | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/src/debug.h b/src/debug.h | |
t@@ -51,7 +51,7 @@ const int conv_log_interval = 4; | |
// simulation of particulate systems: Theoretical developments". | |
// SET_2 corresponds approximately to Model A in Zhu et al. 2007. | |
// Choose exactly one. | |
-#define SET_1 | |
-//#define SET_2 | |
+//#define SET_1 | |
+#define SET_2 | |
#endif |