tverified findDistMod changes - sphere - GPU-based 3D discrete element method a… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit e567138fef8fd2ec15afe7a583c3274c757839d0 | |
parent aed17f7c9168b1125b0334b6039383407f843718 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 30 Apr 2014 12:01:32 +0200 | |
verified findDistMod changes | |
Diffstat: | |
M src/contactsearch.cuh | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/contactsearch.cuh b/src/contactsearch.cuh | |
t@@ -31,7 +31,7 @@ __device__ int findDistMod(int3* targetCell, Float3* distmod) | |
// Periodic y-boundary | |
if (targetCell->y < 0) { | |
//targetCell->y = devC_grid.num[1] - 1; | |
- targetCell->y += devC_grid.num[0]; | |
+ targetCell->y += devC_grid.num[1]; | |
*distmod += MAKE_FLOAT3(0.0f, devC_grid.L[1], 0.0f); | |
} | |
if (targetCell->y >= devC_grid.num[1]) { |