tupdated readme - sphere - GPU-based 3D discrete element method algorithm with … | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
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LICENSE | |
--- | |
commit e4310f88ba7fa98f5e868352400e2cadc92dbd02 | |
parent 46d91d29b30380a88231fabfe1961bfd45fe3f60 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 28 Jul 2014 14:43:15 +0200 | |
updated readme | |
Diffstat: | |
M README.rst | 3 +++ | |
1 file changed, 3 insertions(+), 0 deletions(-) | |
--- | |
diff --git a/README.rst b/README.rst | |
t@@ -10,6 +10,9 @@ See `LICENSE.txt <LICENSE.txt>`_ for more information. | |
Important release notes | |
----------------------- | |
+2014-07-28: Fluid flow is no longer simulated in a separate program. Use | |
+``sphere`` with the command line argument ``-f`` instead. | |
+ | |
2014-07-05: Fluid phase now discretized on a staggered grid which increases | |
accuracy and stability. | |