tonly use x-axis force component - sphere - GPU-based 3D discrete element metho… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit e23a5e8a41484599f1050870022a2218576980ab | |
parent 1ee72ff898cf77c89c58ee5c3805f01247d73cf4 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 24 Feb 2015 13:01:08 +0100 | |
only use x-axis force component | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -5841,7 +5841,7 @@ class sim: | |
if self.vel[i,0] > 0.0: | |
force += -self.force[i,:] | |
- return force/(self.L[0]*self.L[1]) | |
+ return force[0]/(self.L[0]*self.L[1]) | |
else: | |
raise Exception('Shear stress type ' + type + ' not understood') |