tfix self reference - sphere - GPU-based 3D discrete element method algorithm w… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit df6ae0a224ab005821c2c6e95a35430975018268 | |
parent fb42b7f7543b15269762f52992d036dd086c4ae4 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 22 Sep 2014 21:26:50 +0200 | |
fix self reference | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -2406,7 +2406,7 @@ class sim: | |
# Set top wall to a certain mass corresponding to the selected normal | |
# stress | |
#self.w_devs = numpy.zeros(1) | |
- self.w_m[0] = numpy.abs(normal_stress*sim.L[0]*sim.L[1]/sim.g[2]) | |
+ self.w_m[0] = numpy.abs(normal_stress*self.L[0]*self.L[1]/self.g[2]) | |
def uniaxialStrainRate(self, wvel = -0.001): | |
''' |