tdisable viscosities - sphere - GPU-based 3D discrete element method algorithm … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit da8c7ee3045495a1dbba5fb6d5cdf2d44be9097f | |
parent 98c2f4e4ef7ed8a2669c5bedbed4c2e6e55d99ac | |
Author: Anders Damsgaard <[email protected]> | |
Date: Sat, 21 Jun 2014 22:07:25 +0200 | |
disable viscosities | |
Diffstat: | |
M python/shortening.py | 8 ++++++++ | |
1 file changed, 8 insertions(+), 0 deletions(-) | |
--- | |
diff --git a/python/shortening.py b/python/shortening.py | |
t@@ -134,11 +134,19 @@ for i in range(sim.np): | |
sim.color[i] = (-1)**iy + (-1)**iz + 1 | |
sim.normalBoundariesXY() | |
+sim.zeroKinematics() | |
+ | |
+# Wall parameters | |
sim.mu_ws[0] = 0.0 | |
sim.mu_wd[0] = 0.0 | |
+sim.gamma_wn[0] = 0.0 | |
+sim.gamma_wt[0] = 0.0 | |
+# Particle parameters | |
sim.mu_s[0] = 0.5 | |
sim.mu_d[0] = 0.5 | |
+sim.gamma_n[0] = 0.0 | |
+sim.gamma_t[0] = 0.0 | |
# push down upper wall | |
compressional_strain = 0.5 |