twmode added - sphere - GPU-based 3D discrete element method algorithm with opt… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit d44739f8bca651e34af999b077c419e716695e61 | |
parent a23088dbf757ad7a6bcbeefd6b498cdf6786325f | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 30 Aug 2012 11:36:50 +0200 | |
wmode added | |
Diffstat: | |
M src/constants.cuh | 1 + | |
1 file changed, 1 insertion(+), 0 deletions(-) | |
--- | |
diff --git a/src/constants.cuh b/src/constants.cuh | |
t@@ -30,4 +30,5 @@ __constant__ Float devC_V_b; // Liquid vo… | |
__constant__ unsigned int devC_nw; // Number of walls | |
__constant__ unsigned int devC_w_n; // Dimension of orthogonal wall … | |
__constant__ int devC_periodic; // Behavior of x- and y boundaries:… | |
+__constant__ int devC_wmode[MAXWALLS]; // Wall BCs, 0: devs, 1: vel | |
#endif |