tdescribe shear stress boundary condition - sphere - GPU-based 3D discrete elem… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit c0b19c1fb3de7d7f11215e6d35473ca7c59fcc8b | |
parent 5fbc9d4c2cdfed9c7c9a308b784075808714f25f | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 14 Jan 2015 15:15:36 +0100 | |
describe shear stress boundary condition | |
Diffstat: | |
M src/sphere.cpp | 3 +++ | |
1 file changed, 3 insertions(+), 0 deletions(-) | |
--- | |
diff --git a/src/sphere.cpp b/src/sphere.cpp | |
t@@ -406,6 +406,9 @@ void DEM::reportValues() | |
else if (walls.wmode[0] == 2) | |
cout << "Velocity, " | |
<< walls.mvfd[0].y << " m/s\n"; | |
+ else if (walls.wmode[0] == 3) | |
+ cout << "Shear stress, " | |
+ << walls.tau_x[0] << " Pa\n"; | |
else { | |
cerr << "Top BC not recognized!\n"; | |
exit(1); |