tincrease grid height - sphere - GPU-based 3D discrete element method algorithm… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit c011b734b2b4354b5deeab290487cc4b400b7933 | |
parent 02e113098e1ea02d432755c7faab9e0a7523ef78 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 9 Sep 2014 09:09:54 +0200 | |
increase grid height | |
Diffstat: | |
M python/shear-starter.py | 6 +++++- | |
1 file changed, 5 insertions(+), 1 deletion(-) | |
--- | |
diff --git a/python/shear-starter.py b/python/shear-starter.py | |
t@@ -39,7 +39,11 @@ sim.cleanup() | |
sim.adjustUpperWall() | |
sim.zeroKinematics() | |
-sim.shear(1.0/20.0) | |
+strainrate = 1.0/20.0 | |
+if fluid: | |
+ sim.shear(strainrate, z_adjust=2.0) | |
+else: | |
+ sim.shear(strainrate, z_adjust=1.5) | |
if fluid: | |
sim.initFluid(mu = 1.787e-6, p = 1.0e5, hydrostatic = True) |