tFixed breakline typo - sphere - GPU-based 3D discrete element method algorithm… | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
Refs | |
LICENSE | |
--- | |
commit bfe30265a08db2ac113dc5d97ca2aa9c97cadfd2 | |
parent c6de88dc953fd288dbc1556b2b6b1427263a3aa0 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 29 Aug 2012 15:13:25 +0200 | |
Fixed breakline typo | |
Diffstat: | |
M python/sphere.py | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -735,8 +735,8 @@ class Spherebin: | |
""" | |
# Find the bulk volume | |
- V_t = (self.L[0] - self.origo[0]) | |
- *(self.L[1] - self.origo[1]) | |
+ V_t = (self.L[0] - self.origo[0]) \ | |
+ *(self.L[1] - self.origo[1]) \ | |
*(self.w_x[0] - self.origo[2]) | |
# Find the volume of solids |