tdecrease shear velocity - sphere - GPU-based 3D discrete element method algori… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit bd484fa28672eda31aad9b97e44398d7215d4d89 | |
parent 4b8733a2b61f1a2534bd251e62457236ad7a0f76 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 21 Aug 2014 13:09:54 +0200 | |
decrease shear velocity | |
Diffstat: | |
M python/shear-starter.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shear-starter.py b/python/shear-starter.py | |
t@@ -27,7 +27,7 @@ sim.cleanup() | |
sim.adjustUpperWall() | |
sim.zeroKinematics() | |
-sim.shear() | |
+sim.shear(1.0/20.0) | |
sim.initFluid(mu = 17.87e-4, p = 1.0e5, hydrostatic = True) | |
sim.setFluidBottomNoFlow() |