tRemoved trailing char - sphere - GPU-based 3D discrete element method algorith… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit bbf95a7918299644b7dba4e84a4e20f51535dfb3 | |
parent 6b011403d94adccbf4b495321927dbd46ef64b01 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 10 Oct 2012 09:36:34 +0200 | |
Removed trailing char | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -770,7 +770,7 @@ class Spherebin: | |
return numpy.sum(self.es_dot) | |
elif method == 'visc_n': | |
- return numpy.sum(self.ev): | |
+ return numpy.sum(self.ev) | |
elif method == 'visc_n_rate': | |
return numpy.sum(self.ev_dot) |