tfix legend - sphere - GPU-based 3D discrete element method algorithm with opti… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit a9080ee20972d9541be77129557cfd414f69a3a1 | |
parent 52a9041aececf4eecac6e85807e54270d5dbf4d1 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 27 Oct 2014 11:43:11 +0100 | |
fix legend | |
Diffstat: | |
M python/shear-results-velfac.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shear-results-velfac.py b/python/shear-results-velfac.py | |
t@@ -263,7 +263,7 @@ ax1.legend(loc='lower right', prop={'size':18}, fancybox=T… | |
framealpha=legend_alpha) | |
ax2.legend(loc='lower right', prop={'size':18}, fancybox=True, | |
framealpha=legend_alpha) | |
-if zflow: | |
+if zflow and fluid: | |
ax3.legend(loc='lower right', prop={'size':18}, fancybox=True, | |
framealpha=legend_alpha) | |
#ax4.legend(loc='best', prop={'size':18}, fancybox=True, |