tbuild type = release - sphere - GPU-based 3D discrete element method algorithm… | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
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LICENSE | |
--- | |
commit a7e94e72497da5e5c481ddb812f41471beb1bb6c | |
parent 4921c307b7d147d7cf0aada20db557ccb6ba01a0 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 9 Jun 2014 14:59:41 +0200 | |
build type = release | |
Diffstat: | |
M CMakeLists.txt | 10 +++++----- | |
1 file changed, 5 insertions(+), 5 deletions(-) | |
--- | |
diff --git a/CMakeLists.txt b/CMakeLists.txt | |
t@@ -29,13 +29,13 @@ find_package(OpenMP) | |
enable_testing() | |
# Set build type = Debug | |
-set(CMAKE_BUILD_TYPE Debug) | |
-if (CUDA_FOUND) | |
- set(CUDA_NVCC_FLAGS -g;-G) | |
-endif() | |
+#set(CMAKE_BUILD_TYPE Debug) | |
+#if (CUDA_FOUND) | |
+# set(CUDA_NVCC_FLAGS -g;-G) | |
+#endif() | |
# Set build type = Release | |
-#set(CMAKE_BUILD_TYPE Release) | |
+set(CMAKE_BUILD_TYPE Release) | |
# Add source directory to project. | |
add_subdirectory(src) |