tupdate paths to osx - sphere - GPU-based 3D discrete element method algorithm … | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
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LICENSE | |
--- | |
commit 979208455b89d652c2e759b462ddd134149985f6 | |
parent 8bd26b9711a0a729d4e04f2dcf8c7548dabfd995 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 22 Dec 2014 15:08:12 +0100 | |
update paths to osx | |
Diffstat: | |
M python/halfshear-darcy-strain.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/halfshear-darcy-strain.py b/python/halfshear-darcy-strain.py | |
t@@ -155,7 +155,7 @@ plt.MaxNLocator(nbins=4) | |
filename = 'halfshear-darcy-strain.pdf' | |
plt.savefig(filename) | |
-shutil.copyfile(filename, '/home/adc/articles/own/2/graphics/' + filename) | |
+shutil.copyfile(filename, '/Users/adc/articles/own/2/graphics/' + filename) | |
print(filename) | |