tdisable debug output - sphere - GPU-based 3D discrete element method algorithm… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit 8fcae2486b42ad8c57d7633a1d045eca9f6c2219 | |
parent 154931cb6724d3203804a5168d5cfc4cf670d512 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 16 Apr 2015 09:59:41 +0200 | |
disable debug output | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -6776,7 +6776,7 @@ class sim: | |
i_min = 0 | |
i_max = sb.status() | |
# use largest difference in p from 0 as +/- limit on colormap | |
- print i_min, i_max | |
+ #print i_min, i_max | |
p_ext = numpy.max(numpy.abs(pres)) | |
if sb.wmode[0] == 3: |