tremove redundant newline - sphere - GPU-based 3D discrete element method algor… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 7e4cc7fe4992f77525b64943c83114d632496410 | |
parent 1918ebef82d58787fd8bfa91f264d77d41dc67e6 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 2 Oct 2014 21:30:31 +0200 | |
remove redundant newline | |
Diffstat: | |
M src/main.cpp | 1 - | |
1 file changed, 0 insertions(+), 1 deletion(-) | |
--- | |
diff --git a/src/main.cpp b/src/main.cpp | |
t@@ -183,7 +183,6 @@ int main(const int argc, const char *argv[]) | |
// init cuda, transfer const mem | |
DEM dem(argvi, verbose, checkVals, dry, 1, 1, fluid, device); | |
- | |
// Render image if requested | |
if (render == 1) | |
dem.render(method, max_val, lower_cutoff); |