tfix typo - sphere - GPU-based 3D discrete element method algorithm with option… | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
Refs | |
LICENSE | |
--- | |
commit 5b0fa442b5e122f0f574ba1f14b1c9fc83c5f601 | |
parent d4606c13b8efe33dfd5d4dc972f9221374aaef5e | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 31 Mar 2014 13:30:34 +0200 | |
fix typo | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -4191,7 +4191,7 @@ class sim: | |
# dilation in number of mean particle diameters | |
d_bar = numpy.mean(self.radius)*2.0 | |
- dilation[i] = (sb.w_x[0] - w_x0)/d_var | |
+ dilation[i] = (sb.w_x[0] - w_x0)/d_bar | |
# Test if this was the max. shear stress | |
if (tau[i] > tau_u): |