tcheck wmode in sb object - sphere - GPU-based 3D discrete element method algor… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 593ddfb3e6aa44ab70d924e47a933a15128f381a | |
parent 086b1f997aad6613543fe2753babbcffdf93d9b4 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 27 Jan 2015 11:19:37 +0100 | |
check wmode in sb object | |
Diffstat: | |
M python/sphere.py | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -6048,7 +6048,7 @@ class sim: | |
# use largest difference in p from 0 as +/- limit on colormap | |
p_ext = numpy.max(numpy.abs(pres)) | |
- if self.wmode[0] == 3: | |
+ if sb.wmode[0] == 3: | |
x = t | |
else: | |
x = shear_strain | |
t@@ -6063,7 +6063,7 @@ class sim: | |
ax.set_ylim([zpos_c[0], sb.w_x[0]]) | |
else: | |
ax.set_ylim([zpos_c[0], zpos_c[-1]]) | |
- if self.wmode[0] == 3: | |
+ if sb.wmode[0] == 3: | |
ax.set_xlabel('Time $t$ [s]') | |
else: | |
ax.set_xlabel('Shear strain $\\gamma$ [-]') |