tadd initial value to fluidarg - sphere - GPU-based 3D discrete element method … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 55bcba190fabc5b556e3391c13d47db7cc8e9882 | |
parent 3fa833c75f58c95a5bffbd695a06f25e7e778c03 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 28 Jul 2014 10:12:54 +0200 | |
add initial value to fluidarg | |
Diffstat: | |
M python/sphere.py | 1 + | |
1 file changed, 1 insertion(+), 0 deletions(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -3089,6 +3089,7 @@ class sim: | |
quiet = "" | |
stdout = "" | |
dryarg = "" | |
+ fluidarg = "" | |
valgrindbin = "" | |
cudamemchk = "" | |
binary = "sphere" |