tfix typo - sphere - GPU-based 3D discrete element method algorithm with option… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 5345cd29ca093a7fde5f1c110a3df5258b87b68f | |
parent 7310210eeea7eaea39afad0b6642866a417ef323 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 28 Jul 2014 09:59:46 +0200 | |
fix typo | |
Diffstat: | |
M src/sphere.h | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/sphere.h b/src/sphere.h | |
t@@ -57,7 +57,7 @@ class DEM { | |
int ndevices; // number of CUDA GPUs | |
int device; // primary GPU | |
int* domain_size; // elements per GPU | |
- int exlusive_mode; // devices are running in exclusive mode (1) | |
+ int exclusive_mode; // devices are running in exclusive mode (1) | |
// DEVICE ARRAYS |