tdon't cleanup before relaxation step - sphere - GPU-based 3D discrete element … | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
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LICENSE | |
--- | |
commit 49fff9de10707f0592afc22fd615963fe1a6e478 | |
parent 33ad1b0819d543205cc99cf47192ad8ae1a902d7 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Sat, 21 Jun 2014 21:12:48 +0200 | |
don't cleanup before relaxation step | |
Diffstat: | |
M python/shortening.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shortening.py b/python/shortening.py | |
t@@ -74,7 +74,7 @@ sim.x[:,2] = sim.x[:,2] - min_z | |
sim.defineWorldBoundaries(L=[numpy.max(sim.x[:,0] + sim.radius[:]), Lz*3, Ly]) | |
sim.k_t[0] = 2.0/3.0*sim.k_n[0] | |
-sim.cleanup() | |
+#sim.cleanup() | |
sim.writeVTK() | |
print(sim.np[0]) | |