tremove commented lines - sphere - GPU-based 3D discrete element method algorit… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 4214722dd97aae6fd37939c6d7a2b351725e4da9 | |
parent 9768e6e712769d16a8919dae571519040fcbd4fc | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 22 Jan 2015 10:03:06 +0100 | |
remove commented lines | |
Diffstat: | |
M src/darcy.cuh | 2 -- | |
1 file changed, 0 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/src/darcy.cuh b/src/darcy.cuh | |
t@@ -976,7 +976,6 @@ __global__ void firstDarcySolution( | |
// Dirichlet BC at dynamic top wall. wall0_iz will be larger than the | |
// grid if the wall isn't dynamic | |
if ((bc_bot == 0 && z == 0) || (bc_top == 0 && z == nz-1) | |
- //|| (z >= wall0_iz - 1 && bc_top == 0)) | |
|| (z >= wall0_iz && bc_top == 0)) | |
dp_expl = 0.0; | |
t@@ -1129,7 +1128,6 @@ __global__ void updateDarcySolution( | |
// Dirichlet BC at dynamic top wall. wall0_iz will be larger than the | |
// grid if the wall isn't dynamic | |
if ((bc_bot == 0 && z == 0) || (bc_top == 0 && z == nz-1) | |
- //|| (z >= wall0_iz - 1 && bc_top == 0)) | |
|| (z >= wall0_iz && bc_top == 0)) | |
dp_impl = 0.0; | |
//p_new = p; |