tremove abundant newlines - sphere - GPU-based 3D discrete element method algor… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit 3fb2ebf739fa4636a0bc1986655b561732551cbc | |
parent 6f6e86771c2e8cad6bdaa19bc9dc840a0f0d04cf | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 18 Feb 2015 09:16:21 +0100 | |
remove abundant newlines | |
Diffstat: | |
M python/sphere.py | 4 +--- | |
1 file changed, 1 insertion(+), 3 deletions(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -6150,9 +6150,7 @@ class sim: | |
#ax1.set_xlabel('Effective normal stress [kPa]') | |
ax1.set_xlabel('Friction $\\tau/N$ [-]') | |
#ax1.set_ylabel('Shear velocity [m/s]') | |
- ax1.set_ylabel('Shear strain rate [s$^{-1}$]') | |
- | |
- | |
+ ax1.set_ylabel('Shear strain rate $\\dot{\\gamma}$ [s$^{-1}$]') | |
''' | |
ax2 = plt.subplot(212) |