tfix typo - sphere - GPU-based 3D discrete element method algorithm with option… | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
Refs | |
LICENSE | |
--- | |
commit 3fa833c75f58c95a5bffbd695a06f25e7e778c03 | |
parent ef3a773219e69849f56ef9e08743e269803a5690 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Mon, 28 Jul 2014 10:01:58 +0200 | |
fix typo | |
Diffstat: | |
M src/main.cpp | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/main.cpp b/src/main.cpp | |
t@@ -108,7 +108,7 @@ int main(const int argc, const char *argv[]) | |
fluid = 1; | |
else if (argvi == "-e" || argvi == "--exclusive") | |
- exlusive_mode = 1; | |
+ exclusive_mode = 1; | |
else if (argvi == "-m" || argvi == "--method") { | |