tadd subscripts to timer - sphere - GPU-based 3D discrete element method algori… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 3bac1089f971803928f003fba88be3c1b0433c46 | |
parent cbc0fc48b4d9234bcee10da1f42986f0b6f0fb6e | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 1 May 2014 19:11:37 +0200 | |
add subscripts to timer | |
Diffstat: | |
M src/device.cu | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/device.cu b/src/device.cu | |
t@@ -1461,7 +1461,7 @@ __host__ void DEM::startTime() | |
cout << "\r Current simulation time: " | |
<< time.current << "/" | |
<< time.total << " s. (" | |
- << t_ratio << " s/s) "; // << std::flush; | |
+ << t_ratio << " s_real/s_sim) "; // << std::flush; | |
} | |