tphase shift is in radians - sphere - GPU-based 3D discrete element method algo… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 2ce72e752323c14aa76af200ce92ddf835d2b46b | |
parent 5de92b4359654076c1e958213398b3ec92ee4e49 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 27 Jan 2015 09:04:02 +0100 | |
phase shift is in radians | |
Diffstat: | |
M python/sphere.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -5260,7 +5260,7 @@ class sim: | |
:type A: float | |
:param f: Fluctuation frequency [Hz] | |
:type f: float | |
- :param phi: Fluctuation phase shift (default=0.0) [t] | |
+ :param phi: Fluctuation phase shift (default=0.0) [rad] | |
:type phi: float | |
:param plot: Show a plot of the resulting modulation | |
:type plot: bool |