tadd grid lines - sphere - GPU-based 3D discrete element method algorithm with … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 273163fa6c1dba80c88137ac172a5d0a6df10a64 | |
parent 68611366983468daf0076ebd3b184d8ad28a8696 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 14 Apr 2015 21:21:43 +0200 | |
add grid lines | |
Diffstat: | |
M python/halfshear-darcy-strain.py | 2 ++ | |
1 file changed, 2 insertions(+), 0 deletions(-) | |
--- | |
diff --git a/python/halfshear-darcy-strain.py b/python/halfshear-darcy-strain.py | |
t@@ -170,6 +170,8 @@ ax[0].get_xaxis().tick_bottom() | |
ax[0].get_yaxis().tick_left() | |
ax[0].get_xaxis().grid(False) # horizontal grid lines | |
#ax[0].get_yaxis().grid(True, linestyle='--', linewidth=0.5) # vertical grid l… | |
+ax[0].get_xaxis().grid(True, linestyle=':', linewidth=0.5) # vertical grid lin… | |
+ax[0].get_yaxis().grid(True, linestyle=':', linewidth=0.5) # vertical grid lin… | |
# reverse legend order | |
handles, labels = ax[0].get_legend_handles_labels() |