tthe idx function should be inline - sphere - GPU-based 3D discrete element met… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 26dbfd475b621012eab67ab905d05c65b5ac143e | |
parent a25a982fa935925a8d6d952894be275b46fdcd53 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 22 Oct 2013 10:10:46 +0200 | |
tthe idx function should be inline | |
Diffstat: | |
M src/darcy.cuh | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/src/darcy.cuh b/src/darcy.cuh | |
t@@ -112,7 +112,7 @@ void DEM::transferDarcyFromGlobalDeviceMemory(int statusms… | |
} | |
// Get linear index from 3D grid position | |
-__device__ unsigned int idx( | |
+__inline__ __device__ unsigned int idx( | |
const int x, const int y, const int z) | |
{ | |
// without ghost nodes |