treenable shearing motion - sphere - GPU-based 3D discrete element method algor… | |
git clone git://src.adamsgaard.dk/sphere | |
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LICENSE | |
--- | |
commit 1d3c8b1a74bd578936275736705ddc46fe6bd837 | |
parent 5fd0aa077a0bfe759bec4b999daf8082ebcb3bdc | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 27 Nov 2014 20:47:00 +0100 | |
reenable shearing motion | |
Diffstat: | |
M python/halfshear-darcy-starter.py | 4 ++-- | |
1 file changed, 2 insertions(+), 2 deletions(-) | |
--- | |
diff --git a/python/halfshear-darcy-starter.py b/python/halfshear-darcy-starter… | |
t@@ -36,8 +36,8 @@ sim.cleanup() | |
sim.adjustUpperWall() | |
sim.zeroKinematics() | |
-sim.shear(0.0/20.0) | |
-#sim.shear(1.0/20.0 * velfac) | |
+#sim.shear(0.0/20.0) | |
+sim.shear(1.0/20.0 * velfac) | |
K_q_real = 36.4e9 | |
K_w_real = 2.2e9 | |
K_q_sim = 1.16e9 |