tremove extra delta_t increase - sphere - GPU-based 3D discrete element method … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 19ee874f4e41593048ba67442f06de93a3eb7c3a | |
parent 9cf1ddce58685e261bac0c142e788d7eae415c85 | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 9 May 2017 11:28:40 -0400 | |
remove extra delta_t increase | |
Diffstat: | |
M src/contactmodels.cuh | 3 --- | |
1 file changed, 0 insertions(+), 3 deletions(-) | |
--- | |
diff --git a/src/contactmodels.cuh b/src/contactmodels.cuh | |
t@@ -362,9 +362,6 @@ __device__ void contactLinear( | |
// Static frictional limit | |
Float f_t_limit = devC_params.mu_s * length(f_n-f_c); | |
- // Add tangential displacement to total tangential displacement | |
- delta_t = delta_t0 + vel_t * devC_dt; | |
- | |
// Store energy dissipated in tangential viscous component | |
*ev_dot += 0.5 * devC_params.gamma_t * vel_t_length * vel_t_length; | |