tUpdated README, doc still outdated - sphere - GPU-based 3D discrete element me… | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
Refs | |
LICENSE | |
--- | |
commit 13048fdb1ac21796589b2c9bfc1af46c41306c26 | |
parent a748a4672165f93a544a89f716782c325deb5c3a | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 23 Aug 2012 10:27:53 +0200 | |
Updated README, doc still outdated | |
Diffstat: | |
M README.rst | 6 ++---- | |
1 file changed, 2 insertions(+), 4 deletions(-) | |
--- | |
diff --git a/README.rst b/README.rst | |
t@@ -32,13 +32,11 @@ Obtaining SPHERE | |
The best way to keep up to date with subsequent updates, bugfixes | |
and development, is to use the GIT version control system. | |
To obtain a local copy, execute: | |
- ``git clone git://github.com/anders-dc/sphere.git`` | |
+ ``git clone https://github.com/anders-dc/sphere.git`` | |
Build instructions | |
================== | |
``cd src/`` | |
``make`` | |
The compiler will generate a command-line executable in the root | |
-folder. The SPHERE raytracer must be built seperately: | |
- ``cd raytracer/`` | |
- ``make`` | |
+folder, and build the raytracing module separately. |