tinclude string in header file - sphere - GPU-based 3D discrete element method … | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 103a8713606c2aa6257b0d5bcf4ae4b6562fea66 | |
parent cffa93765d7abff98555ac4d4d63ef6e4ea5c97b | |
Author: Anders Damsgaard <[email protected]> | |
Date: Thu, 7 Sep 2017 07:47:03 -0700 | |
include string in header file | |
Diffstat: | |
M src/sphere.h | 1 + | |
1 file changed, 1 insertion(+), 0 deletions(-) | |
--- | |
diff --git a/src/sphere.h b/src/sphere.h | |
t@@ -2,6 +2,7 @@ | |
#ifndef SPHERE_H_ | |
#define SPHERE_H_ | |
+#include <string> | |
#include <vector> | |
//#include "eigen-nvcc/Eigen/Core" |