tremove redundant lines - sphere - GPU-based 3D discrete element method algorit… | |
git clone git://src.adamsgaard.dk/sphere | |
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--- | |
commit 0fb9ef5ab8b31d748fa0c42cb04c13dd3fb349fe | |
parent ee15c150c5a60b9707bc7fd1b9648468ce7a0e2f | |
Author: Anders Damsgaard <[email protected]> | |
Date: Wed, 4 Mar 2015 10:49:51 +0100 | |
remove redundant lines | |
Diffstat: | |
M python/sphere.py | 1 - | |
1 file changed, 0 insertions(+), 1 deletion(-) | |
--- | |
diff --git a/python/sphere.py b/python/sphere.py | |
t@@ -6292,7 +6292,6 @@ class sim: | |
# First iteration: Allocate arrays and find constant values | |
if i == firststep: | |
- # Shear displacement | |
# Shear displacement | |
self.xdisp = numpy.zeros(lastfile+1, dtype=numpy.float6… |