tdo not fix right and left boundary particles - sphere - GPU-based 3D discrete … | |
git clone git://src.adamsgaard.dk/sphere | |
Log | |
Files | |
Refs | |
LICENSE | |
--- | |
commit 02d6027fd3121cc0637cd39899d79af1e9320075 | |
parent 4457948e84a7f05b78b0180cdbb052e155d948da | |
Author: Anders Damsgaard <[email protected]> | |
Date: Tue, 24 Jun 2014 12:22:33 +0200 | |
do not fix right and left boundary particles | |
Diffstat: | |
M python/shortening.py | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/python/shortening.py b/python/shortening.py | |
t@@ -108,7 +108,7 @@ sim = sphere.sim('shortening-relaxation', nw=1) | |
sim.readlast() | |
sim.sid = 'shortening' | |
sim.cleanup() | |
-sim.initTemporal(current=0.0, total=5.0, file_dt = 0.01, epsilon=0.07) | |
+sim.initTemporal(current=0.0, total=20.0, file_dt = 0.01, epsilon=0.07) | |
# set colors again | |
y_min = numpy.min(sim.x[:,1]) |