Shambling hordes emerge from the shadows.
What drives them is unknown, but what compels them is made all too clear from their own decaying lips:
_Brains._
== Army rule
When in melee engagement with an enemy unit, that unit has -1 Save and -1 Toughness.
== Detachment rules
*Coming for you*: Zombie Infantry units have *Scouts 5"* and *Stealth*.
*You can't kill what's already dead*: At the end of each phase, Zombie Infantry models regain all lost wounds.
== Enhancement
In melee engagement while controlling an objective, your Warlord gains +2 Strength and +2 Attack to melee attacks.
Otherwise, your Warlord gains +1 Strength and +1 Attack to melee attacks while in melee engagement
== Stratagems
As with any army, this detachment has access to all standard Stratagems from the *Warhammer 40,000* rulebook.
Additionally, you can use the Stratagems included in the 2024 Grotmas *Death Guard (Flyblown Host)* detachment, but replace the keyword [Death Guard] with [Zombie].
== Datasheets
[%header]
|===
11+|Shamblers [INFANTRY, ZOMBIE]
|M |T |Sv |W |Ld |OC 5+| *Unit Composition*: 10 Shamblers
|4" |4 |7+ |1 |8+ |1 5+| *Feel No Pain 5+*
11+| *Curse of the walking pox*: When you destroy an enemy model, regain 1 Shambler to this unit.
6+| *Melee* |A |WS |S |AP |D
6+| |2 |5+ |3 |0 |1
|===