= Detachment of the walking dead

Shambling hordes emerge from the shadows.
What drives them is unknown, but what compels them is made all too clear from their own decaying lips:
_Brains._

== Army rule

When in melee engagement with an enemy unit, that unit has -1 Save and -1 Toughness.

== Detachment rules

*Coming for you*: Zombie Infantry units have *Scouts 5"* and *Stealth*.

*You can't kill what's already dead*: At the end of each phase, Zombie Infantry models  regain all lost wounds.

== Enhancement

In melee engagement while controlling an objective, your Warlord gains +2 Strength and +2 Attack to melee attacks.

Otherwise, your Warlord gains +1 Strength and +1 Attack to melee attacks while in melee engagement

== Stratagems

As with any army, this detachment has access to all standard Stratagems from the *Warhammer 40,000* rulebook.

Additionally, you can use the Stratagems included in the 2024 Grotmas *Death Guard (Flyblown Host)* detachment, but replace the keyword [Death Guard] with [Zombie].

== Datasheets

[%header]
|===
11+|Shamblers [INFANTRY, ZOMBIE]
|M  |T |Sv |W |Ld |OC 5+| *Unit Composition*: 10 Shamblers
|4" |4 |7+ |1 |8+ |1  5+| *Feel No Pain 5+*
11+| *Curse of the walking pox*: When you destroy an enemy model, regain 1 Shambler to this unit.
6+| *Melee* |A |WS |S |AP |D
6+|        |2 |5+ |3 |0  |1
|===

[%header]
|===
11+|Runners [INFANTRY, ZOMBIE]
|M  |T |Sv |W |Ld |OC 5+| *Unit Composition*: 10 Runners
|6" |4 |3+ |2 |6+ |2  5+|
11+| *Relentless charge*: Add 2 to this unit's Charge roll.
6+| *Melee*        |A |WS |S |AP |D
6+| Tearing teeth |1 |3+ |6 |-2 |2
6+| Carving claws |2 |4+ |4 |0  |1
|===

[%header]
|===
11+|Fatty [INFANTRY, CHARACTER, ZOMBIE]
|M  |T |Sv |W |Ld |OC 5+| *Deadly Demise*, *Leader [Zombie]*
|5" |5 |3+ |4 |6+ |2  5+|
11+| *Vivisection*: This Leader's unit has [Lethal Hits], and treats 5+ as a Critical Hit.
4+| *Ranged*  2+|Range       |A  |BS |S |AP |D
4+| Bile grenade     2+|12" |d3 |3+ |5 |-1 |1
4+| Projectile vomit 2+|3"  |1  |3+ |4 |-1 |2
6+| *Melee*                 |A |WS |S |AP |D
6+| Mortis fist            |4 |3+ |4 |0  |1
|===

[%header]
|===
11+|Abomination [INFANTRY, CHARACTER, ZOMBIE]
|M  |T |Sv |W |Ld |OC 5+| *Deep Strike*, *Leader [Zombie]*
|5" |6 |2+ |6 |6+ |1  5+| *Invulnerable save 4+*
11+| *Skin and bones*: Ranged attacks against this Leader's unit suffer -1 to Wound.
6+| *Melee*                               |A  |WS |S |AP |D
6+| Bone protrusion—Strike [Lethal Hits] |3  |3+ |8 |-2 |3
6+| Bone protrusion—Sweep [Lethal Hits]  |6  |3+ |6 |-1 |1
|===