---
title: Unbalanced Trap
date: 07:00 2019-02-21
publish_date: 2019-02-21 07:00

author: David

hero_classes: text-light title-h1h2 overlay-dark-gradient hero-large parallax
hero_image: balance-beam-in-blue-1600x800.jpg
show_sidebar: true

taxonomy:
   category: gaming
   tag: [trap, gaming]
---
<p>
Upon triggering, the floor in the affected area collapses into a chasm, except for a very narrow balance beam in the center. Characters may roll Dex, Saving Throws, or use some sort of acrobatic skill to grab hold of the beam before falling (GM's choice). After this, walking across the beam will require more rolls for every ten feet traversed. Strong characters may use Strength instead, and shuffle along the beam hanging by their hands (still needs a roll, though). Certain magics may help here.
</p>
<p>
Falling may mean automatic death, falling damage, or the chasm may simply lead to another level of the dungeon, at the GM's discretion.
</p>
<div class="mxs_attribution">
<p>
<a href="https://commons.wikimedia.org/wiki/File:Croatia-01330_-_Wooden_beams_(9549542737).jpg" target="_blank">Croatia-01330 - Wooden beams </a>
<a href="https://www.flickr.com/people/22490717@N02" target="_blank">Dennis Jarvis</a>
<a href="https://creativecommons.org/licenses/by-sa/2.0/deed.en" target="_blank">Creative Commons Attribution-Share Alike 2.0 Generic License</a>
modified with <a "https://inkscape.org" target="_blank">Inkscape</a> by David
</p>
</div>