---
title: Hoisted
subtitle: 'Fall for none or one for all'
author: Seth
date: 2019-02-18 01:00
publish_date: 2019-02-18 01:00
hero_classes: text-light title-h1h2 overlay-dark-gradient hero-large parallax
hero_image: hoisted-2048x1024.jpg
show_sidebar: true
show_breadcrumbs: true
show_pagination: true
taxonomy:
category: gaming
tag: [trap, gaming]
---
<p>
A pressure plate causes itself as well as every second tile in the room (in the pattern of a chessboard) to quickly elevate, lifting anyone standing on one 20 feet into the air.
</p>
<p>
This presents the players with at least 3 options:
</p>
<ol>
<li>
<p>
If a creature on the pressure plate jumps down, taking falling damage, then all other tiles lower gently.
</p>
</li>
<li>
<p>
If everyone else on a raised tile jumps down, taking falling damage, then the pressure plate lowers gently.
</p>
</li>
<li>
<p>
If everyone jumps down at the same time, then the remaining tiles raise quickly to break their fall such that no one takes falling damage.
</p>
<p>
If option 3 was taken, a door at the level of the new "floor" may be revealed as needed.
</p>
<div class="mxs_attribution">
<p>
Over-complex scribbled dungeon diagram
by Mixed Signals staff in <a href="
http://krita.org" target="_blank">Krita</a>.
<a href="
https://creativecommons.org/share-your-work/public-domain/cc0" target="_blank">Creative Commons cc0</a>.
</p>
</div>