Pman - Create Your Own Level
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Explanation of Symbols:
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@ is the player's starting point (only one allowed)
# is a wall
dots can be eaten for points! But beware, enemies like them too...
B A horizontal moving enemy, will turn around on hitting a wall
P A vertical moving enemy, will turn around on hitting a wall

Example of a Simple Map:
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#####
#...#
#.@.#
#...#
#####

Example of a Simple Map with One Enemy:
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########
#@.....#
#...#..#
#B..#..#
########

Put the map into a file, with an editor like ped.
When you're done, you can start pman.exe and pass the filename as an argument, e.g.: `pman mymap.map`