The Russian invasion of Ukraine has now spilled over into an unusual
  new front: an ongoing pissing match between actual Russian military and
  troll factories and a Ukrainian video-game studio that’s yielded not
  just a potential ban on a popular video game, but a bounty on a Russian
  warship as well.

  The latest installment of the acclaimed “S.T.A.L.K.E.R.” first-person
  shooter series currently faces a ban in Russia due to developer GSC
  Game World’s financial support of the Ukrainian military amid the
  ongoing invasion, Meduza [1]reports. In response to this threat and the
  related disinformation campaign against GSC, the game studio has
  offered a literal bounty for the destruction of the Russian frigate
  Admiral Grigorovich.

  This year has really screwed with my wartime Bingo card: I didn’t have
  “[2]North Korea joins the war,” let alone GSC joining it.

  So how'd we get here? Let me try to explain.
  The 'S.T.A.L.K.E.R.' game art was on point. (Courtesy photo)

  First, tensions were already brewing since the first game in the
  series, "Shadow of Chernobyl," was released in 2007. Set in an
  alternate version of modern Ukraine, the country suffers a second
  Chernobyl disaster that triggers anomalies too numerous and weird to
  get into here. Imagine an entire season of "The Twilight Zone" or
  “Black Mirror” set in an irradiated hellscape. The protagonist of the
  game is an amnesiac Ukrainian stalker in the Chernobyl Exclusion Zone
  -- and a major antagonist is a Russian stalker.
  Still better than what you actually get from wandering an exclusion
  zone. (It’s cancer. You really just get cancer.) (Courtesy photo)

  Now, pop culture that's critical of former Soviet or modern Russian
  leadership is often poorly received by the Kremlin, but it's not like
  they lose it over every game or movie that critiques Russia, which is
  why the initial installment -- which sold more than 2 million copies --
  didn’t prompt a major response from Moscow.

  But when the long-delayed sequel finally received a 2022 release date a
  decade after its initial promised release, things went to shit: Russia
  invaded Ukraine in February of that year and almost took over GSC
  during its march on Kyiv. GSC fled the country, with the studio’s CEOs,
  brothers Serhiy and Evgeniy Hryhorovych, taking the company to Prague
  and resumed operations.

  In November, the brothers struck back, with Serhiy [3]offering his
  personal Rolls-Royce, valued at around $500,000, to anyone who could
  sink the Russian frigate Admiral Grigorovich. (Funnily enough, the
  car's vanity license plate is "Bayraktar," a reference to the
  Turkish-made drones that have conducted hundreds of operations over
  Ukraine.)

  It’s worth noting that this may sound a bit odd because the brothers
  use the Ukrainian spelling of their name, and Russia obviously uses
  Russian spellings for their ships, but Hryhorovych and Grigorovich are
  the same name (think of Smith, Smyth and Smithe in English). Indeed,
  Serhiy claimed in a recent [4]interview with a Ukrainian YouTuber that
  he targeted that specific frigate because it “puts my last name to
  shame.”

  Whether Serhiy was serious or not, it got the CEO, the company and the
  next installment of “S.T.A.L.K.E.R.” a ton of free press coverage ahead
  of its late November release date. And this time around, Russia seems
  quite unhappy about the freelancing Ukrainian entrepreneurs trying to
  bounty their way through the Russian navy: after threatening to ban the
  game, Moscow is now waging an information war against it on at least
  two fronts.
  The funny thing is that, in a game of ‘Would You Rather,’ I think I
  would choose this over Russian conscription. (Courtesy photo)

  First, a pretty low-effort [5]review bombing campaign. Russian players
  allegedly can give the game a terrible review and collect five rubles
  for every 200 views the bad review gets. Since that's almost a nickel
  at the current exchange rate, color me curious about how effective that
  campaign will be. (Also, check back to [6]Hip-Pocket Gaming for my
  upcoming review: “S.T.A.L.K.E.R. 2: A Terrible Game with Terrible
  Spelling that’s Barely Worth ₽6,445.”)

  But the larger, more significant disinformation campaign is the rumor,
  [7]seemingly Russian in origin, that "S.T.A.L.K.E.R. 2" collects user
  information to help Ukrainian authorities conscript male players who
  are “suitable for mobilization.” Maybe that could be effective? Plenty
  of people don't want to serve on the front lines of the Russo-Ukraine
  War, but I expect a rumor that a video game-assisted conscription
  effort would be seen as more alarming.

  It’s unclear how this new front between Russia and Ukraine might
  expand. For now, though, expect that the Admiral Grigorovich will keep
  sailing, and "S.T.A.L.K.E.R. 2" will keep selling.

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References

  1. https://meduza.io/en/feature/2024/11/12/russian-gamers-interested-in-s-t-a-l-k-e-r-2-heart-of-chornobyl-could-risk-treason-charges-to-buy-an-fps-its-developer-won-t-even-sell-in-russia
  2. https://www.military.com/daily-news/2024/10/31/about-8000-north-korean-troops-now-ukraines-border-are-expected-combat-soon-us-says.html
  3. https://www.kyivpost.com/post/42177
  4. https://www.kyivpost.com/post/42177
  5. https://www.dexerto.com/gaming/stalker-2s-russian-players-allegedly-bribed-to-review-bomb-ukranian-made-game-2992760/
  6. https://www.military.com/off-duty/games/hip-pocket-gaming
  7. https://www.404media.co/stalker2-disinformation/
  8. https://www.military.com/newmembers/join-cta16
  9. https://www.parsintl.com/publications/military-com