Checkers Version 0.95
Virtual Overload
By: Charles Aldarondo
[email protected]
http://www.students.uiuc.edu/~aldarond/pilot/check09.zip

NOTE: If you have a previous version of Checkers, delete
before installing this version.  This will not be required
after this version.

Introduction:

This is the game that everyone knows and loves, Checkers!
I wanted to create a Pilot app in GCC and figured this would
be the easiest to create.  Boy was I wrong!  Things started
out wrong with using bad code to be my base code and everything
went on from there.  With the help of Bill Kirby though, I
was able to get it from a pile of worthless code to what is
included.  This software is freeware, but if you can send me
some software/code you have made, it will be gladly accepted.
We currently do not know of any bugs in the software, but if
you find one, we will gladly fix it and thank you graciously.
If you find any bugs, comments, suggestions, or
encouragements, e-mail us at [email protected] and we
should respond within 24 hours.  Next version will have
Pilot play against human player.

Enjoy!

Instructions on Usage:

1. Current Turn is displayed in upper right hand corner
2. Number of Black Checkers left is under the B to the right side.
3. Number of Red Checkers left is under the R to the right side.
4. Currently Selected piece is displayed between to the right side.
5. To move, you tap once to select a piece, then tap to a legal
  space.  Turn will be transfered to other player.
6. If the piece moved can jump another, turn will not be transfered
  to other player and only movement can be done is to jump that piece.

Revisions:

Saturday, December 27, 1997

       Double Jumping Working
       More Efficient by using more standard methods
       Recognition of the end of the game
       Error messages for invalid moves
       Storing of game more efficient

Friday, December 19, 1997

       Updated documentation

Later Thursday, December 18, 1997

       Fixed Selecting Bug

Thursday, December 18, 1997

       Version 0.9 Released on PilotGear (www.pilotgear.com)
       Saving Game!
       Kings working
       Crashing on 2.0.x fixed

Friday, December 12, 1997

       Version 0.5 given to friends to test
       Pieces moving correctly

Friday, December 5, 1997

       Started programming Checkers instead of partying