Subj : Re: DOSemu
To : ACCESS DENIED
From : URBAN NIGHTMRE
Date : Thu Jan 31 2019 07:20 pm
Access Denied wrote to Urban Nightmre:
AD> Hello Urban,
AD>
AD> On 21 Aug 14 10:02, Urban Nightmre wrote to All:
AD>
AD> UN> Hello all. I run MBSE on SolydK Linux (Debian variant). It works
AD> UN> great for the most part and only took a little hacking to get door
AD> UN> games working. But I'm having a problem with Operation Overkill II.
AD> UN> It just doesn't seem to like DOSemu. Anybody else run this door?
AD>
AD> I don't think dosemu is the problem. I run it here just fine in dosemu I
AD> believe. Are you running ooinfo as well as maintoo?
AD>
AD> UN> Also some games seem to need a patch as the processor is to fast and
AD> UN> with out the patch will give a divide by zero error. Is this still
AD> UN> the norm or is there a way to slow DOSemu down enough that you don't
AD> UN> need to patch?
AD>
AD> Some games have never been patched, so yes some of them will still need
AD> it. I just keep a handy tppatch.exe and patchcrt.exe in an accesible
AD> directory in my dosemu sessions so I can use it whenever I need to.
AD>
AD> UN> Finally should I be using a FOSIL driver? I'm asuming no since the
AD> UN> games work (except of OOII).
AD>
AD> It's still pretty common to need a fossil driver. So I would just load one
AD> in your autoexec.bat every time dosemu loads up. I personally use
AD> bnu170.zip (bnu.com is the executable), and haven't had a worry with games
AD> not running since. The game will either use it if it needs it, or it won't
AD> if it doesn't.
AD>
Thanks for the advice. I'll give those ideas a try and see what happens. I
relly like MBSE but I'm considering a WinXP or Win7 32 install to try out
Mystic or Sync and see if the doors run any better.
Urban Nightmare
Living the Dream...
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